Unreal Engine Blueprints Book Generator v5.3
A useful book generator tool that allow users quickly generate procedurally created books with variety of options and features.
This is a standalone version of our Book Generator, which was developed for our Gothic Interior Megapack. This blueprint includes various features to make book placement extremely easy and speed up your level creation. There are two types of placements (Aligned and piled up) for different purposes. You can easily customize colors, position, rotation, alignment, and scale to generate new books. The blueprint is also scalable as you can easily add your book static meshes, new functionality, or other features and use it immediately.
Unreal Engine 5.3 Update:
You need to add "r.Nanite.AllowSplineMeshes=1" under "[/Script/Engine.RendererSettings]" In your "DefaultEngine.ini" folder to enable nanite for spline meshes.
Technical Details:
Scalability
Users can easily expand the blueprint and add their own books
Blueprints have comments explaining different sections to allow users study and develop it further if needed
Organized, clean, and well-made blueprint structure
Color and Variation
Taking advantage of dynamic material instance
Customize the color for each individual book tint mask
Add batch colors to an array for maximum color randomization
Transform Settings
Placement types: Pile and Aligned books
Leaning option variables
Book sets options
Randomization for scale, rotation, and position for each placement type
Collision Settings
Auto/Custom procedurally generated collision
Version: 5.3
Download from HOT4SHARE
Download from Rapidgator
Download Unreal Engine Blueprints Book Generator v5.3 Links:
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