Unreal Engine Code Plugins Not Yet: Dialogue Plugin System v17 (5.3)
The Dialogue Plugin System allows you to easily create dialogue conversations in an easy to use graph editor.
It can be used for either simple linear dialogues or complicated multi branch dialogues.
🏭 Used by the following industry games:
WarriOrb - Souls-like platformer metroidvania.
Backbone - Roleplaying detective adventure
Revolution: Path of a Weaponsmith - Third person stealth shooter
The Ascent - Cyberpunk Action-shooter RPG
Features:
New "Dialogue" asset type
Full Blueprint and C++ support
Voice support
Custom Node data Type support, so you can attach any data to any dialogue node
Events and conditions with support for custom blueprints.
Text Arguments with support for custom blueprints
Branching based on different node types and conditions
Well structured runtime and editor modules
Reflection support
100% open source for anyone to compile from the source code repository Version: 17 (5.3)
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