Unity Tools Bakery - GPU Lightmapper v1.9501
Supported Unity versions: 5.6.0 or higher.
Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive.
Features:
- Physically correct baked lighting. All results were compared against Mitsuba offline renderer.
- Performance: uses GPU for ray-tracing.
- Can take advantage of (but not requires) RTX hardware.
- Uses NVidia AI Denoiser to remove noise, powered by deep learning.
- Fixes common baking artifacts, such as lighting leaks and UV seams.
- Global Illumination (supports custom shaders).
- Sky lighting (HDRI or color).
- Emissive textured meshes.
- IES Lights.
- Directional, point, spot light sources.
- Materials: supports albedo, emissive, opacity.
- Can produce both complete and indirect lightmaps, or even mix both per-light.
- Can produce shadowmasks.
- Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse.
- Light probes.
- Can bake 3D textures as well.
- Automatic atlas packing.
- Supports Mesh Renderers, Skinned Meshes and Terrains.
- Supports LODs.
- Supports baked prefabs.
- Real-time ray traced preview can be additionally installed. Version: 1.9501
Download Unity Tools Bakery - GPU Lightmapper v1.9501 Links:
Comments (0)
Information
Users of Guests are not allowed to comment this publication.
Users of Guests are not allowed to comment this publication.