Unity Shaders Double Sided Standard Material (Mobile Ready) v1.0
This is a modified version of Unity standard Material that could be used to render both sides of a mesh. It can be used on all platforms(devices) and on Built-in renderer pipeline.
Transparent materials is supported. You can use textures with alpha channel to make two sided meshes like leaves or grasses.
All shader parameters are like the standard shader.
Important notice: This shader is only compatible with Built-in renderer pipeline. It does not work on URP ! Version: 1.0
Download Unity Shaders Double Sided Standard Material (Mobile Ready) v1.0 Links:
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