Unity Tools Local Avoidance v2.1.1
Support engine version: 2019.4.35 or higher.
Lightweight and high performant local avoidance solution that can be easily integrated.
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This package contains fast lightweight solution for local avoidance. It is developed with DOTS in mind, as result it takes advantage of Unity latest technology stack like SIMD mathematics, Jobs and Burst compiler.
Local avoidance allows agent to avoid dynamic obstacles, with accuracy, speed and not requiring pre processing. However keep in mind it does not replace global navigation (etc. A* Pathing solutions) which is designed to find most optimal path around static obstacles. Local avoidance it is intended to be used in complimentary with such a system in full scale game.
At its core it uses novel solution, which is heavily inspired by Starcraft 2 game. Version: 2.1.1 Home Page: https://assetstore.unity.com/packages/tools/behavior-ai/local-avoidance-214347
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