Procedural Asset Creator
DEMO
Create various assets (at runtime or in the editor) – stylized or realistic, using a universal node based system. Generate infinite variations with 1 click. 30 example asset generators included.
Main features:
Possibility to create various types of asset generators
Runtime asset generation support (4.25+)
30 example asset generators included (+ Example how-to maps)
Intuitive node-based system
Easy spline shape based mesh generation nodes
Large set of exposed parameters for mesh generation rules
Custom parameter system with formulas, bool conditions and more
Procedural surface-aligning mesh decals with atlasing support
HDRI lighting setup with many customization options
Set of example materials & textures included
Angle-based mesh smoothing (+ All Smooth & All Flat options)
Along-spline UV mapping (+ Planar & Tri-Planar options)
Vertex Color control for material colorization or texture masking
Node instancing & ‘variations’ system
Assets can be saved as a regular Static Meshes & exported as .FBX or .OBJ
Full Blueprint project, clean & easy to extend
Original_Link_https://unrealengine.com/marketplace/en-US/product/procedural-asset-creator
Create various assets (at runtime or in the editor) – stylized or realistic, using a universal node based system. Generate infinite variations with 1 click. 30 example asset generators included.
Main features:
Possibility to create various types of asset generators
Runtime asset generation support (4.25+)
30 example asset generators included (+ Example how-to maps)
Intuitive node-based system
Easy spline shape based mesh generation nodes
Large set of exposed parameters for mesh generation rules
Custom parameter system with formulas, bool conditions and more
Procedural surface-aligning mesh decals with atlasing support
HDRI lighting setup with many customization options
Set of example materials & textures included
Angle-based mesh smoothing (+ All Smooth & All Flat options)
Along-spline UV mapping (+ Planar & Tri-Planar options)
Vertex Color control for material colorization or texture masking
Node instancing & ‘variations’ system
Assets can be saved as a regular Static Meshes & exported as .FBX or .OBJ
Full Blueprint project, clean & easy to extend
Original_Link_https://unrealengine.com/marketplace/en-US/product/procedural-asset-creator
Download Procedural Asset Creator Links:
Comments (0)
Information
Users of Guests are not allowed to comment this publication.
Users of Guests are not allowed to comment this publication.